Curriculum Vitae

April 22, 2012  by Andreas

Employment history

2013 – Current Engine Programmer on Snowdrop and Tom Clancy’s The Divison
Ubisoft Massive, Malmö
2010 Summer employment as an instructor in UnrealScripting and UDK
Blekinge Institute of Technology, Karlshamn
2009 Summer employment as a software developer,
Headweb AB, Stockholm
2006 Summer employment as a lifeguard,
Municipality of Höganäs, Höganäs
2005 Summer employment as a lifeguard,
Municipality of Höganäs, Höganäs

Education

2010 – 2013 Game Programming,
The Game Assembly, Malmö
2007 – 2010 Digital Games: Programming (BSc, 180 ECTS points),
Blekinge Institute of Technology, Karlshamn
2006 – 2007 Web design (30 ECTS points),
Kristianstad University College, Kristianstad
2003 – 2006 Natural science program,
Kullagymnasiet, Höganäs

Programming skills

Programming languages

C++ C#
UnrealScript HLSL
Java Pascal
ActionScript ASP
PHP LUA

Theory

OOP Design Patterns
Anti-Patterns Linear Algebra
Linear Algebra Debugging
Optimization

Libraries & APIs

DirectX 9.0c & 10 Boost
PhysX LibTorrent
XNA Unreal Development Kit
Ogre3D cURL
Assimp Win32
.NET PerfHUD

Language skills

Swedish Native language
English Fluent
Danish Basic
Norwegian Basic

Miscellaneous

Volunteer at the Nordic Game Conference 2011 and 2012
Driver’s License

References

References available on request.